![]() Runic's system is mechanically sound but just doesn't have the punch and splatter that Blizzard spent a decade perfecting. There's a delay between clicking and attacking determined by the speed of your weapon, something that Torchlight 2 shares with other action-RPGs but that grinds against expectation in the world post Diablo 3. ![]() Popping shots at my first few rat-men, something immediately felt slightly off. I started with the Outlander, a hybrid mage and ranged DPS class that on the surface closely resembles the Vanquisher I played in the original game.
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